The Near Future
Their supervision is handled by Auxiliaries, perfect tireless beings that are completely focused on their work.
What could ever go wrong?
Eric Butler (Project Manager)
Roman Hudylko (Lead Developer)
Riccardo Cardellini (AI Programmer)
Luca Mele (Programmer)
Luca Bandieramonte (Programmer)
Pietro Rifugio (Programmer)
Lorenzo Marinezzi (Character Modeler)
Lorenzo Drago (3D Environment Artist)
Dario Meloni (3D Environment Artist)
Benedetta Vitali (3D Environment Artist)
Lorenzo Pistone (3D Modeler)
Maria Sardisco (Character Animator)
Nicola Delogu (2D/3D Animator)
Alessio Bertolini (Art Director)
Elena Barzagli (Character Designer)
Marco Mancuso Prizzitano (Environment Artist)
Aaron Iemolo (Environment Artist)
Enrico Tosi (Concept Artist)
SOUND DESIGN & SOUNDTRACK
Carlo Chiarotti (Composer)
Simone Torlai (Sound Designer)
Antonio Coronato (Sound Designer)
MARKETING & SOCIAL MEDIA MANAGEMENT
Dalila Siviglia (Marketing Manager)
Matteo Zetti (Communication)
Stone Shelter was born as a way of uniting hobbyists, students and professionals to develop and hone their capabilities inside a single concrete project, encouraging teamworking opportunities and promoting connections between the different fields of the game development industry.
In fact, our entire team is composed of people living all over Italy, meeting in Florence’s Okubo Station every once in a while.